WoW Forever Enchanting Boost

Buy a WoW Forever Enchanting boost: your skill raised to any value up to 300 by hand, dust, essences, shards and rods supplied, your own gear left alone.

WoW Forever Enchanting Boost Price Calculator

Current skill
Apprentice
Target skill
Artisan
Region

What you get

  • Enchanting at your target

    Your skill raised from its current value to any point up to 300.

  • Dust, essences and shards

    Every reagent and rod the leveling route needs comes from us.

  • Your gear left alone

    Nothing on your character is disenchanted to feed the route.

  • Ranks trained on the way

    Journeyman, Expert and Artisan learned as the skill reaches each cap.

  • Order chat

    Progress updates and a direct line to your booster.

How it works

  1. Set your skill range

    Enter your current and target Enchanting skill and choose your region.

  2. Choose method and extras

    Piloted or Remote control, plus Express Order, Stream or Gold.

  3. Check out

    Support confirms the character and the play window.

  4. Rods and enchants

    The booster crafts the rods each tier needs, trains every rank and enchants until the recipes turn grey.

  5. Log in as an enchanter

    Enchanting is at the target, with your bags as you left them plus the rods.

What an Enchanting boost covers in WoW Forever

Enchanting works in two directions. You disenchant green and blue items into dust, essences and shards, then spend those on permanent bonuses for weapons, armor and cloaks. Leveling needs a steady flow of those materials and a new runed rod for each tier, from copper to arcanite, which makes it one of the most expensive professions to raise by hand. The cap in WoW Forever is 300, and it takes a primary slot.

Forever gives enchanters more to work with. Nine new dungeons join the classic ones, so a few weeks of runs leave a pile of outgrown blues to disenchant, and the more than 600 new recipes across all professions add gear worth enchanting. The profession also has its own camp line: the Enchanted Lute from the trainer at skill 20, then the Arcane Salvager and the Arcane Forge from dungeon Blueprints, which this order does not farm.

An enchanter at 300 enchants their own raid gear and can sell enchants to guildmates and pugs. Enchanting pays a Legacy Point at 150, 225 and 300, and many players pair it with Tailoring, whose cloth gear disenchants into more materials.

Enchanting skill cap in WoW Forever
300
Full 1-300 with us, Piloted
~3 d
Enchanting camp objects
3
Legacy Points at 150, 225 and 300
+3

Play method: Piloted or Remote control

  • Piloted

    Free

    The booster logs into your account and crafts while you are offline. No surcharge.

  • Remote control

    +20%

    The booster plays your character on your own PC through remote desktop, and your login stays with you. Adds 20%.

Skill range and options

Points are priced by rank, and the top ranks cost more because their shards and essences are the hardest to come by. Order the full 1-300 or only what is left. Materials and rods are part of the price, and region does not change it.

The Gold tab in Your order sends 10 to 250 gold to the same character, handy for vendor recipes or the first sales on the Auction House.

  • Express Order

    Higher priority and longer sessions, about 30% less time. Adds 25%.

    +25%
  • Stream

    Watch the booster work on your character live, for a flat surcharge. Available with Piloted orders.

    +$10.00

How long does Enchanting 1-300 take?

A full 1-300 takes about three days at normal speed and about two with Express Order. A shorter range finishes sooner, and the calculator shows the estimate for your range before checkout.

RangeNormalExpressFromLoad into the calculator
Level 1 → 7514 h10 h$45.17
Level 75 → 15014 h10 h$45.78
Level 150 → 22521 h15 h$118.23
Level 225 → 30024 h17 h$132.25

Piloted, no Express Order. Prices and times come from the calculator.

Requirements

  • Active WoW Forever game time on the account.
  • Enchanting already learned or a free primary profession slot.
  • A character level that allows the trainer ranks of your range: 10 for Journeyman, 20 for Expert, 35 for Artisan.
  • A few free bag slots for the rods and leftovers.

Account safety

Every craft is made by hand, without bots or macros. Piloted orders connect through a VPN matched to your country, and the booster plays only in the hours you agreed, so your own sessions never overlap with theirs. Remote control keeps your login on your own PC. Account sharing is against Blizzard's rules, so we keep the play natural, and if we cannot finish the order, you get your money back.

  • Played by hand

    No bots, scripts or gathering tools.

  • VPN in your country

    Piloted orders connect from your region.

  • Keep your login

    Remote control runs on your own PC.

  • Your hours

    Sessions are agreed around your playtime.

  • Money back

    A refund if we cannot finish the order.

  • 24/7 live chat

    Before, during and after the order.

FAQ

Will the booster disenchant my items?

No. The route runs on our materials, and nothing on your character is broken down.

How long does Enchanting 1-300 take in WoW Forever?

About three days with us and about two with Express Order. Partial ranges take less.

Do I get the rods?

Yes. The runed rods each tier needs are crafted on the route and stay on your character for future enchants.

Does the boost include rare enchant formulas?

No. It covers the trainer ranks and the formulas the route uses. Formulas from drops, vendors or reputation are separate.

Is Enchanting good with Tailoring?

Yes. Cloth gear sewn while leveling Tailoring disenchants into materials. Tailoring is a separate order.

What enchanters order next

Tailoring feeds an enchanter, and blue loot from dungeons turns into shards.