
WoW Forever Sunken Temple Boost
Buy a WoW Forever Sunken Temple boost: 1-10 full clears of the Temple of Atal'Hakkar to the Shade of Eranikus, played by hand.
What you get
1-10 full clears
Each run ends with the Shade of Eranikus in the upper halls.
The statue puzzle solved
The group knows the order that opens the way to Atal'alarion.
Your choice of loot
Roll with the group, or take every usable drop with Loot Priority.
Quest objectives on the way
Temple quests already in your log, done during the runs.
Played by hand
Experienced players, no bots or scripts, around your schedule.
Progress in chat
The booster reports after every run, so you know where the order stands.
How a Sunken Temple boost works
- 01
Set up the order
Set the number of runs and the loot rule, then region, server type and faction.
- 02
Pick how you play
Choose Piloted, Self-play or Remote control, then any options such as Express Order or Stream.
- 03
Check out
Support confirms your character, its level and spec, and agrees session times around your own playtime.
- 04
The group clears the Sunken Temple
The group clears the troll rings and the dragon halls to the Shade of Eranikus, about 30-60 minutes a run.
- 05
Keep what you earned
The order closes after your last run, with every drop, quest reward and coin from the runs on your character.
What is the Sunken Temple in WoW Forever?
The Sunken Temple, or Temple of Atal'Hakkar, lies under a murky lake in the Swamp of Sorrows. The Atal'ai trolls built it to summon their blood god Hakkar, and the green dragonflight sank it to stop them. The trolls kept chanting below. The lower rings belong to them, with six troll minibosses on the balconies, Jammal'an the Prophet and Ogom the Wretched, and a statue puzzle that opens the way to Atal'alarion.
The upper halls are held by green dragons that the nightmare has turned: Dreamscythe, Weaver, Morphaz and Hazzas, and finally the Shade of Eranikus. The temple is a maze of balconies and ramps, and a pick-up group can lose an hour to the puzzle and the wrong pulls. In WoW Forever it covers the 50s, between Maraudon and Blackrock Mountain, and it holds class quest steps for several classes, so many characters need it at least once.
- Recommended levels
- 50-60
- Estimated time per run
- 30-60 m
- Full clears per order
- 1-10
- Off ten runs in one order
- 15%
Play method: Piloted, Self-play or Remote control
Piloted
FreeThe booster logs into your account and plays the Sunken Temple runs while you are offline, through a VPN in your country. No surcharge.
Self-play
FreeYou log in and play your own character in our group, and your login never leaves your hands. No surcharge.
Remote control
+25%The booster plays your character on your PC through remote desktop, so the account never changes hands. Adds 25%.
Runs, loot and options
Pick 1 to 10 runs. Repeat runs get cheaper per run: 3.5% off for two, 8.5% off for five and 15% off for ten. Every run is a separate full pass, so more runs mean more boss kills and more rolls at the same loot table. Region, server type and faction are free choices and only make sure the group meets your character on the right realm.
Group Loot is included: drops are rolled the normal way and your character keeps what it wins. Loot Priority adds 120% and hands your character every drop its class and spec can use, which matters when you want a piece from the dragon bosses. No setting makes a specific item drop, so a single piece can still take several runs.
Express Order
Higher priority and longer sessions, which cuts the estimated time by about a quarter. Adds 30%.
+30%Stream
Watch the booster play your Sunken Temple runs live. Shown with Piloted orders, adds 15%.
+15%Appear Offline
The booster plays with your status set to offline, so friends and guildmates do not see the character online. Free.
Free
Requirements
Check these before you order, so the first run can start on time.
- Active WoW Forever game time on the account.
- A character in the 50s. Lower characters can come for the quests, but the drops are made for this band.
- For Self-play, a way to reach the Swamp of Sorrows and the time to join the group.
- Free bag space for the drops and quest items.
- For Piloted orders, account access and an agreed schedule.
Account safety
Every Sunken Temple run is played by hand, without bots, scripts or third-party tools. Self-play and Remote control keep your login with you. Piloted orders connect through a VPN matched to your country, only in the hours you agreed, so your own sessions never overlap with the booster's. Account sharing is against Blizzard's rules, so we keep the play natural, and if we cannot finish your order, you get your money back.
Played by hand
No bots, scripts or third-party tools.
Keep your login
Self-play and Remote control share no password.
VPN in your country
Piloted orders connect from your region.
Your hours
Sessions never overlap with yours.
Money back
A refund if we cannot finish your order.
24/7 live chat
Before, during and after the runs.
FAQ
Is the Sunken Temple the same as the Temple of Atal'Hakkar?
Yes. Temple of Atal'Hakkar is the official name, and players call it the Sunken Temple or ST.
What level is the Sunken Temple in WoW Forever?
It covers the 50s, about 50-60, between Maraudon and the Blackrock Mountain dungeons.
Is the Shade of Eranikus in every run?
Yes. Every full clear ends with the Shade of Eranikus in the upper halls.
Can you do my class quest in the temple?
The run covers the dungeon objectives of quests already in your log, class quests included where they ask for a kill or a drop inside. Steps outside the temple are a separate order.
How long does a Sunken Temple run take?
About 30-60 minutes per run, statue puzzle included. Express Order shortens the estimate by about a quarter.
Next steps toward 60
The dungeons on either side of the temple and the level 60 instances after it.
Dungeon Tour
From$66.05




