WoW Forever Shadowfang Keep Boost

Buy a WoW Forever Shadowfang Keep boost: full SFK clears to Archmage Arugal in Silverpine, every boss and your quests, 1-10 runs played by hand.

WoW Forever Shadowfang Keep Boost Price Calculator

Loot
Number of runs
Region
Server Type
Faction

What you get

  • Full SFK clears

    Shadowfang Keep cleared to Archmage Arugal, once for each run you order.

  • Every boss of the keep

    Rethilgore, Baron Silverlaine, Commander Springvale, Fenrus, Wolf Master Nandos, Arugal and the rest.

  • Quest objectives done

    The Shadowfang Keep quests in your log completed inside.

  • Loot your way

    Group Loot, or Loot Priority for every drop your class and spec can use.

  • Progress in chat

    Each finished run posted to you by the booster.

How it works

  1. Configure the runs

    Pick the number of runs, the loot rule, region, server type and faction.

  2. Decide who plays

    Piloted, Self-play or Remote control, plus Express Order, Stream or Appear Offline.

  3. Check out

    Support confirms the character and its quests and agrees a start time.

  4. Up the keep

    Our group clears the courtyard, the halls and the ramparts by hand to Arugal's study.

  5. Loot on your character

    Drops and quest progress stay with you when the order closes.

What is Shadowfang Keep in WoW Forever?

Shadowfang Keep is Baron Silverlaine's castle on the cliffs above Pyrewood in Silverpine Forest. The Kirin Tor mage Arugal summoned worgen there to fight the Scourge, lost control of them and fell into madness. His wolf-men, cursed servants and the ghosts of the old household now fill the keep, and Arugal waits at the top. WoW Forever keeps it for levels 22-30, and both factions can enter.

For Horde characters questing in Silverpine it is the dungeon next door, for the Alliance it is a long trip into enemy land. Either way, an SFK carry pays off through the quests and the boss loot, which turns into direct upgrades from the low twenties. Dungeon mobs give reduced experience in Forever, so plan the run around the quests rather than expecting levels from the kills alone.

Recommended levels
22-30
Minutes per run with our group
30-60
Full clears in one order
1-10
Off the price with ten runs
15%

Play method: Piloted, Self-play or Remote control

  • Piloted

    Free

    The booster logs into your account and plays the runs while you are offline, through a VPN in your country. No surcharge.

  • Self-play

    Free

    You log in and play your own character in our group, so your login never leaves your hands. No surcharge.

  • Remote control

    +25%

    The booster plays your character on your PC through remote desktop, so the account stays on your computer. Adds 25%.

Runs, loot and options

Every run is one full clear of Shadowfang Keep. Order 1 to 10 runs, and the price per run drops as you add more: 3.5% off for two runs, 8.5% for five and 15% for ten. Region, server type and faction are free choices.

The Loot field decides who keeps the drops. Group Loot is the normal roll inside the group, so you take what you win. Loot Priority adds 135%: the group plays for you, and every drop your class and spec can use goes to your character instead of a roll. No loot rule makes a particular item drop, so for one exact piece order several runs.

  • Express Order

    Higher priority and longer sessions, which cuts the estimated time by about a quarter. Adds 30%.

    +30%
  • Stream

    Watch the booster clear the dungeon on your character live. Available with Piloted, adds 15%.

    +15%
  • Appear Offline

    The booster plays with your status set to offline, so friends and guildmates do not see you log in. Free.

    Free

How many SFK runs to order

  • One run

    The quests and a full clear, the usual choice when you first reach the keep.

  • Three to five runs

    Several chances at the cloth and leather drops casters and rogues look for at this stage.

  • Up to ten runs

    Farming one piece from Arugal or another boss, with Loot Priority on.

How long does a Shadowfang Keep run take?

A full clear from the courtyard to Arugal takes about 30-60 minutes with our group, and the calculator adds that for each run. Express Order shortens the estimate by about a quarter. Runs start once your character can enter, and support spreads larger orders over sessions you agree.

Requirements

Check these before you order, so the group can start right away.

  • Active WoW Forever game time on the account.
  • A character at or near level 22 on the region, ruleset and faction you choose.
  • The Shadowfang Keep quests in its log, if you want their objectives completed.
  • Free bag space for the loot the runs bring in.
  • For Piloted orders, account access and an agreed time. For Remote control, a PC running the remote desktop software support sends you.

Account safety

Every run is played by hand, without bots, scripts or third-party tools. Self-play and Remote control keep your login with you. Piloted orders connect through a VPN matched to your country, and the booster plays only in the hours you agree, so your own sessions never overlap with theirs. We keep the play natural, and if we cannot finish your order, you get your money back.

  • Played by hand

    No bots, scripts or third-party tools.

  • Keep your login

    Self-play and Remote control share no password.

  • VPN in your country

    Piloted orders connect from your region.

  • Your hours

    Sessions never overlap with yours.

  • Money back

    A refund if we cannot finish your order.

  • 24/7 live chat

    Before, during and after the order.

FAQ

What level is Shadowfang Keep in WoW Forever?

Shadowfang Keep is recommended for levels 22-30. Lower characters can still get the quests done, but the boss items fit best from about 22.

How long does one SFK run take?

About 30-60 minutes from the courtyard to Arugal's study, with our group pulling the whole way.

Can Alliance characters order Shadowfang Keep?

Yes. Both factions can enter. Alliance characters only need to travel to Silverpine Forest.

What does Loot Priority do on this page?

It adds 135% and sends every drop your class and spec can use to your character. Group Loot keeps the normal rolls.

Is the run useful below 22?

For the quests and the experience they give, yes. The gear fits better later, so many players order one run early and more later.

Dungeons after Silverpine

Blackfathom Deeps sits in the same range, Razorfen Kraul and Scarlet Monastery follow, and Dungeon Tour clears a whole level band in one order.